Chessbook

ECO D01 · for White

Richter-Veresov Attack

The line below is what Lichess 1600-1800 players actually play: after the opening's defining moves, each move is the most common choice at that point. The notes are Chessbook's move notes, the same ones shown while building a repertoire.

766,572 games in this band reached the Richter-Veresov Attack position. From there White won 49% and drew 4%.

1. d4 d5 2. Nc3 Nf6 3. Bg5 e6 4. e4 Be7 5. e5 Nfd7 6. Bxe7 Qxe7 7. f4 c5 8. Nf3 Nc6

Moves 1 to 2

1. d4 d5 2. Nc3 Nf6

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1. d4
The Queen's Pawn opening is more usually more positional in nature, White intends to develop the pieces while having a share of the center.

1... d5
Controlling the center and opening up the diagonal for the light-Squared bishop

2. Nc3
Developing the knight with the idea of Bf4 targeting c7.

2... Nf6
Developing the knight and controlling the e4 square.

Moves 3 to 4

3. Bg5 e6 4. e4 Be7

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3. Bg5

3... e6

4. e4

4... Be7
Reliving the pin on the knight and indirectly attacking the e4 pawn.

  • 4... dxe4: Capturing the pawn on e4 so that White does not get a big space advantage.

Moves 5 to 6

5. e5 Nfd7 6. Bxe7 Qxe7

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5. e5
Gaining space and forcing the knight to retreat after which white will have a space advantage.

5... Nfd7
Retreating the knight away from the attack and offering a trade of bishops.

6. Bxe7
Exchanging on e7 to follow up with f4 and gain a large space advantage.

  • 6. h4: Gaining space on the kingside and allowing Black to win a pawn. White would gain an attack on the kingside utilizing the open h-file and active pieces.

6... Qxe7
Recapturing the bishop on e7. Black will follow up with c5 to challenge the center.

Moves 7 to 8

7. f4 c5 8. Nf3 Nc6

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7. f4
Gaining space in the center and setting up the possibility of an attack on the kingside later with f5.

7... c5

  • 7... a6: Keeping White's knight from going to b5 and preparing to gain space on the queenside with b5 as well.

8. Nf3

8... Nc6

Plans for White in this position

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What White usually does from here in Chessbook's games data. Hover a move to see it on the board.

  • You can castle to either side, although castling queenside is most common
  • The pawn on d4 typically captures the pawn on c5
  • The light-squared bishop generally develops to d3
  • The queen usually develops to d2
  • The knight on c3 can move to e2 or b5

Related opening guides

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